I think as a starting point we need to maybe get some set plays organised in order to implement them quickly and efficiently. For any map we should have different tactics at different stages of the game and we should be able to adapt accordingly.
For example as axis on beach (used as an example only):
a) a leut, med and engineer (maybe a venom as well) camp on the front bunker and hold off the allies. Each person knows to implement 'plan a'.......they need to limbo into the appropriate class and weapon.
When this fails switch to plan (using a voice notification to the other teammates):
b) everyone falls back to the war room...again...each teammate knows their class and weapons.
etc etc etc......
If we have set plans it will be less likely that peeps will go off on their own or in pairs. Safe meeting places throughout the maps so all teammates congregate before making the final charge to the obejectives should also be pre determined.
What do u guys think ?
For example as axis on beach (used as an example only):
a) a leut, med and engineer (maybe a venom as well) camp on the front bunker and hold off the allies. Each person knows to implement 'plan a'.......they need to limbo into the appropriate class and weapon.
When this fails switch to plan (using a voice notification to the other teammates):
b) everyone falls back to the war room...again...each teammate knows their class and weapons.
etc etc etc......
If we have set plans it will be less likely that peeps will go off on their own or in pairs. Safe meeting places throughout the maps so all teammates congregate before making the final charge to the obejectives should also be pre determined.
What do u guys think ?
Comment